Welcome at Bergison, home of the Motion Integrated G-Seat!
The Motion Integrated G-Seat is a revolutionary new device for motion and acceleration cueing in all kind of seat-based simulators (airplanes, helicopters, cars, boats, spaceships...)
It combines the effects of conventional motion platforms and G-Seats, being the first system that maximizes the strenghts and advantages of both systems.
Its patented mechanism* features a combination of seat movement, pressure and vibration applying elements, and a tensioning seat harness to provide instantaneous, quickly reversible and sustainable sensations of motion and acceleration.
* US Patent 11.810.477 B2 / European Patent 3788613 / International Publication Number WO 2019/211062
How the Motion Integrated G-Seat works:
The seat motion shifts the users body and eyepoint like under real acceleration, making it ideal for fixed-base Cockpit or VR integration.
Moving flaps, panels and the tensible seat harness apply or remove pressure to the users body, precisely where it would feel such pressure under real acceleration.
Vibration elements within the seat further enhance the dynamic sensation and provide additional airframe feedback.
Read a more in-depth description of provided effects.
Why we are convinced the Motion Integrated G-Seat is superior to other motion systems:
- The effects provided are instantaneous, can reverse direction swiftly and most importantly, are sustainable. This means they can last as briefly or as long as the simulated acceleration does, while not requiring any unrealistic motion whashout - a reversal in acceleration direction can happen instantly!
- The Motion Integrated G-Seat is able to simulate sustained negative (upward) G forces, a sensation no motion platform is able to provide, but which is essential not only in fighter or aerobatic aircraft, but also in commercial aviation training (eg. for UPRT).
- The system moves the users body (and eyepoint) exactly like real acceleration would do. It feels and looks right inside any fixed-based cockpit and is also fully compatible with VR (virtual reality), no motion compensation software is needed.
- No need for a hangar-scale room to move the entire simulator like on a motion platform: The Motion Integrated G-Seat has the size of a regular pilots seat with a very low footprint at a total width of only 540 mm (21,3 in), so it can easily fit into any fixed-base cockpit simulator. In combination with VR, the seat can also be used as a standalone system.
- While flight simulators are the main field of application for the Motion Integrated G-Seat, it also provides equally excellent motion feedback in car- and racing simulators.
Availability of the Motion Integrated G-Seat:
The seat will be produced in Austria, Europe and is currently in the final stages of production development and testing. Its commercial availability is scheduled by mid 2025 for EU wide sales.
The Motion Integrated G-Seat will be on display at the AERO Expo from 9. to 12. April 2025 in Friedrichshafen, Germany (Hangar A6 - Flight Simulation Area).
Enquiries and Contact
:
christian.berghold@bergison.com